“Aika”game graphic evaluation report

“Genesis” is the business elite to develop the first game to the elite ability to develop and grow as the center,(aika money) interspersed with commercial warfare, mergers and acquisitions, construction, marriage, kidnapping, security, triads and other unique content, with casual game entertainment system, to players pleasant game environment To modern business as a theme, mixed with living knowledge, business case, language, and many other elements of content knowledge, and create another unique element of the game theme. Blue based colors the entire game, night game under the heart of the city to the top of the interface screen, accompanied by the left in the game golden LOGO, all expressed in the bustling commercial game.

The middle of the game for the game’s main window displays the current interface information; the left column of information for the characters get into the city and the customer service telephone number; the game is the variety of games at the bottom of the shortcut keys; game on the right to work status, chat channel, system announcements, tasks, Chamber of Commerce function key information such as column; the game is to map the head, role, career and other function keys for the game’s navigation bar. The middle of the game for the game’s main window displays the current interface information; the left column of information for the characters get into the city and the customer service telephone number; the game is the variety of games at the bottom of the shortcut keys; game on the right to work status, chat channel, system announcements, tasks,

┬áChamber of Commerce function key information such as column; the game is to map the head, role, career and other function keys for the game’s navigation bar. Players take the role by clicking the characters for practice, thereby enhancing the character level and attributes. By increasing the player’s attributes, silver, to create their own companies. In the formation of his own company,(aika gold) players can also commercial warfare, kidnappings, and other means to develop their own management company, which became the world wealthy businessmen. Abduction of the system: the game set up kidnapping the system, it is easy to see the degree virtual reality game, in a real war in the modern business is ultimately ill- intentioned people to use kidnapping as a tool; players to win by means of abduction and other players commercial warfare between players to grow their own family and the company.

Slave system: the slave war strategy simulation game that features set the emergence of a great game to bring a bright spot, the player can be purchased through the slave market, slavery, through the slave to labor, servitude or the comfort to increase their social status and a series of operation. Develop a system: to develop the game in the cultivation system and the other on the fundamental nature of the system is consistent, is to develop in different ways. In the game players can practice to improve their character’s attributes, while the practice is to answer questions the way this model can be said to be unique.

┬áBusiness system: as a modern commercial business simulation game, the most naturally with the characteristics of his career business systems, players have to their physical, moral, contacts, knowledge, and hard to reach 5000 to reach 80,000 before silver to form their own company, this set will undoubtedly increase the difficulty of the game, the game also features realistic settings Recreation system: some of the game built-in flash game, players can be fatigue, low mood, when playing, to alleviate fatigue,(cheap aika gold) depressed mood, or your own, is a very user-friendly system configuration. Elements of the game’s unique theme, unique characteristics of the system, beautiful picture of the game are highly attractive. The game is set in the casual flash games, the stock market and some unique game setting, maintaining a high degree of enthusiasm for the game player to make the game playable with a high resistance. Mission system by the growth of the game tasks, daily tasks, the story missions from the three major components.

Growth task: the task is equivalent to the growth of other newcomers to the game tasks to a full range of tasks the game allows players to quickly get the setting function. Daily tasks: publishing a daily routine tasks for system tasks, and has a rich reward. Story missions: the story missions to some extent, the task can be seen as an extension of the growth was mainly to teach the players are familiar with advanced features, a comprehensive understanding of the game gradually.

Start with the subject matter, the game will be a combination of knowledge and the game has created a unique element of the game theme, is for the player concerned has a certain appeal. Secondly beautiful picture, a variety of unique characteristics of the system is to attract players to rely on the most important. And R & D team also added a variety of small game, game settings, in some ways,(aika online gold) this point is to raise the important players on the game a little warm. Whether the details, or local settings are not difficult to see on the R & D team the good intentions of the Department. Overall, the “Genesis” is a very good game, worthy of our players went to trial

Comments are closed.